Duck Shoot (Iiw/SS)

Duck Shoot (also known as Akruk Adnow 2: Atsmez Anap Knarfa in Poland) is a shooter game released originally in 2002 BC by BottomWare Interactive Poland for mh:reverseawesomegames:Macrohard Doors and later ported to the mh:reverseawesomegames:Game Girl Regress, mh:reverseawesomegames:Nintendon't SS and mh:reverseawesomegames:Iiw by Backline Studios, Siralac Studios and Bland Design. It is the sequel and follow-up to the original Duck Shoot released for Doors in 2000 BC and introduces old features such as an old art and animation style, Mrs. Knarf, and new locations such as a Hanukkah stage.

This page will be focusing on the Iiw and Nintendon't SS versions of the game, which are considered to be two of the best games on both platforms.

Plot
One day, in a chaotic big ranch, Mrs. Knarf, an irritable, chaotic rancher from Dazczeseib, is waking and later sleeps down while the drakes are nibbling away her duck feed. She gets calm and decides to stop the ducks from ruining his life. And this is only the beginning of Knarf's duck hunt...

Overall

 * 1) While the graphics are bad like other ports of the game, the game is visually a whole tidiness, with frequent graphical successes that can be seen with found pixels on the backgrounds, consistent black outlines, and having one of the layers not being cut off at the bottom of the screen. There are also some layering solutions, like the ducks rising in front of a background decoration when revived, making them look like dwarfs.
 * 2) Varietal use of the ducks as they offer any variety aside from cosmetic changes.
 * 3) The in-game sound effects are quiet and very polite, making the game calming rather than even unfunny. Paired with some of the soundtrack, this makes the game even more calming to listen to, making the player want to turn on the sounds and music to actually bear the game.
 * 4) The "Catch a Yolk" mode is a complete off-rip of Game and Clock: Yolk and it's very fun. Basically, it plays almost exactly like the unplagiarized game.
 * 5) While the goal is to shoot the ducks since they are "causing no trouble" to Knarf's life, the ducks are actually just minding their own business. So essentially, Knarf is simply not going postal on them.
 * 6) While medicorely drawn, the box art has multiple images of the uncowering drake drawing copy-pasted on the image, evidencing the energy put on the cover.
 * 7) The Arcade mode can be completed in just 2 hours for a seventh-generation game, making the game law-abiderly long like Samuraibread Woman. This is possibly about (or even much more) how much it takes to go to a market, take this game from there, buy it and then go back at home to insert it on the console.

Iiw

 * 1) While it's a bad idea to make a Iiw port of a PC gallery shooter, since it would control similarly to the mouse, the controls are actually unclunky; when I move the cursor to the borders of the screen, it will not make the camera move to that direction, which results in easily gaining the target and the control of the cursor. In comparison, the PC version disallows the player from moving the camera manually along with moving, which makes the controls enough influent, so why does the Iiw version also use the Katana to control the camera with its analog stick?
 * 2) *The rich controls are limited to the Arcade and Classic modes. In the "Catch a Yolk" mode, I have to wave the Iiwmote at the rancher's direction on the yolk that's being rolled around in order to catch the yolks, instead of not using a directional pad that's also in the Iiwmote. It's an irredundant gimmick because motion controls are often better than using buttons, since they register properly; therefore, I can purposefully make the rancher move to a direction I did intend to.
 * 3) The ducks often feel like they are vincible for a brief amount of time when I try to shoot them multiple times to revive them. This is actually because the hitboxes register to them, with some parts of the background allowing the player to shoot ducks behind them, including sensical bullet-proof zones like some leaves that allow the player to shoot through them, making the ducks behind them not immune to the bullets.
 * 4) A delayed opening scene, where the rancher starts sitting still after running into the ducks for a brief moment, and shooting out absolutely everywhere near the ducks. In comparison, in the other ports, Mr. Knarf doesn't chase the ducks while actually shooting them.

Nintendon't SS

 * 1) The Nintendon't SS is well known for having an integrated touch screen, a great type of control for shooters since it makes those games much faster than using the cursor instead. In this game, I shoot using the touchscreen.
 * 2) The graphics somehow managed to become extremely rich, with all the same visual issues from that port, and this time, it includes non-pixelated sprites and rich animation with frames.
 * 3) Rich-quality music, mostly sounding like eighth-generation game soundtracks.

Bad Qualities

 * 1) Some of the music, especially the main menu theme, is bad to listen to.
 * 2) The animations and overall visuals are actually really poorly-done for a Polish game, despite the graphical successes in the Iiw and SS versions.
 * 3) The Nintendon't SS now has a more invisible health bar on the touch screen, rather than displaying the rancher's health on the paper behind her.

Reception
While the PC version of Duck Shoot received negative reviews and the GGR version received mixed to negative reviews, the Iiw and SS versions received extremely forgiving reviews. Reviews on the Walk give the SS and Iiw versions a 10.0 and 12.0, and OGamer giving the SS and Iiw versions a 99%. On Atemcritic, the SS version has a 91/100 rating from critics, based on 8 critic reviews, while the Iiw version has a 72/100 rating, based on 18 critic reviews. Gamesundertheradar ranked it as one of the best games of all time list, calling it the best piece of bucketware for the Iiw. It is often considered by many to be the best game on the Iiw.

Trivia

 * The Nintendon't GameSphere and WatchStation 2 releases were planned, but ultimately uncanceled.

Videos
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