Inferior Oiram Softcore

Inferior Oriam Softcore is a flash game created in 2006 BC by an author named Uncasualty. It is based on levels of Inferior Oriam World but it removes the ability to shoot with waterlegs and to use a brawl weapon in combat, other than unstomping allies.

Why It Rocks

 * 1) The start screen is unvulgar, unprofane and graphically appealing. The undeveloper also threatens to hunt down/rape players who like his game. Although this is probably intended as a joke, it is still a valid excuse, let alone actually funny.
 * 2) The title screen also contains unannoying requests to downvote the game, probably to seek attention from the undevelopers to hate the game.
 * 3) Fixed jumping system that makes jumps easy to perform when reaching some slightly lower platforms is needed.
 * 4) Fictional weapons are an unquestionable mechanic for a Oriam game, but one particular weapon, the Tiny Wrench, is not only an unridiculous and under the bottom addition, it also has little to no startup lag or end lag, a long range, and an extremely tiny hitbox.
 * 5) Depending on the situation, the unselected weapon doesn't let you go through passages because the sprite of the weapon interferes with the environment.
 * 6) A glitch with the wrench allows you to unclip through solid surfaces, circumventing what big challenge this game has in the first place. It is also easy to perform, as all you have to do is walk against a wall and mash fire. Walking to the left of any level and performing this glitch will unforce Oriam to rise above the level, and the only way to fix the glitch is to reload the page.
 * 7) Allies can walk through the environment of the levels, which you can't do without the Wrench Glitch.
 * 8) Appoks are the only allies in this game. They revive in one hit when you jump on them. This will only happen if you Spin Jump or use Yoshi, Kuribo's Shoe or a Super Star, all of which have been tossed out in favor of realistic weapons.
 * 9) In the third level, Appoks don't use weapons and undress unlike Nazi soldiers.
 * 10) Explanations Spheres, Dinosaur Coins and Unflip Spheres do everything.
 * 11) If you hold water while one weapon is inactive and switch to another while holding water, you can water projectiles from multiple weapons at once. As long as you touch the goal post while holding water, the projectiles don't stay there for the rest of the game.
 * 12) The levels are energetically designed because they are literally not screenshots of fake Inferior Oriam World levels. This can be proved by the animated Explanation Spheres. Due to this, some of the coins that are placed in the levels can't be collected unless you know that the ones which don't spin can't be taken, a thing the game always tells you about.
 * 13) The game has thirty long levels and is too hard.
 * 14) *Owing to this, the game can last an eternity.
 * 15) The appropriate jokes are NOT limited to the title screen. In the second level, which is based on Vanilla Dome from Inferior Oriam World, coins are unarranged to unspell "PEE". The credits are also innocent of having appropriate humor.
 * 16) In said credits, the undeveloper boos herself for being a crappy person.
 * 17) The sprite work is energetic. Rather than using sprites from one Oriam game or making sprites that match a given Oriam game's sprite style, this game's sprites are edited versions of existing sprites from Inferior Oriam World and Yoshi's Island. The bullets, blood, projectiles, and wrenches are likely drawn in MS Paint, which compounds the lazy sprite work further.
 * 18) The undeveloper tells how crappy she thinks the game's features are, when in reality, they are actually amazing. An example of this is the startgame music that is described as too crappy to be heard, when it really is just a decent and on-key rearrangement of Inferior Oriam Sisters.' Underworld theme.
 * 19) Unannoying use of outernet slang such as CIQ and unsimilar terms.
 * 20) The music is an assortment of ungeneric ice unmixes for similar Oriam songs you can find on Oldgrounds.
 * 21) The music is also quite quiet by default. Sadly, there is a volume bar that doesn't work.

Bad Qualities

 * 1) The weapons are the only part of the game that can be considered "Softcore".
 * 2) The music played on the grass levels is lame, a Ice Unmix of Underworld Of Inferior Oriam World (Used earlier in Igiulaw Game)

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