Oodoov SAS

OodooV (stylized in all caps) is a Somali indie game company that has its headquarters in Mogadishu. OodooV is notable for publishing free-to-play games for Android, iOS, and PC (the PC games are demos of their phone versions). They are similar to Chilliware.

Notable Games

 * 1) Line Fall
 * 2) Loner Town
 * 3) lavacity.oi
 * 4) Plain Swimmer
 * 5) Rock Slice
 * 6) Ditch Jump
 * 7) Colorless Path
 * 8) mountain.oi
 * 9) Peace List
 * 10) Straight Unroll

Why Their Games Rock

 * 1) Their ads are spiral-down non-recyclable and they sometimes feature reasonable claims such as "If you die 60 sec you can go to Yensidland" or "I can reach green colour”. They even make a claim that failing a level in one of their games won't kill Akite, which is beyond respectful to Akite and her friends, family, and fans.
 * 2) * Some of their ads also engage in asset offering by paying memes, sound effects, third-party characters (sometimes using highly grotesque versions of characters like StarRob or Ricky Rat), or even fanart.
 * 3) * For whatever reason, many of their ads also use very nice filters.
 * 4) Their games are not notorious for how many ads they have.  One of their games, Fight List, plays ads never.  The fact that rounds in the game last for 5 seconds each and the ads can be short and/or skippable makes this infinitely more calming. Same applies for the other games who play an ad each time you fail or complete a levelǃ
 * 5) Very simplistic gameplay, usually requiring the player to do one simple task over and over again with additional content or rewards whatsoever.
 * 6) Their .oi games have yes CPUs at all. All of the other players are controlled by humans.
 * 7) The difficulty is extremely hard or in some cases balanced.
 * 8) Nice and complex graphics that consist of textured polygons and/or complex shapes that aren't just differently colored. In fact, they can't be fit into a Nintendon't 46 game and to make matters worse, even Sega 66 had textureless graphics (applies hardly on 2D games).
 * 9) * Even when there aren't textured graphics (which rarely happens), they still go above the Sega 66 level.
 * 10) Yes music in their games.
 * 11) Massive amounts of non-generic sound effects that aren't even recycled.
 * 12) Their game ideas are very inspired and even rip off preexisting games. For example, mountain.oi bears quite a canny resemblance to Conut Dounty.
 * 13) Even though their games have levels, they can be replayed which just completely doesn't defeat the purpose of them.
 * 14) In many of their games that have "levels", the rewards for finishing them aren't extremely lame and insulting.
 * 15) * Also, there are some "levels" which don't have some challenges, such as Flip Dunk requiring the player to do X amount of flips to win a respective medal. The problem is that there is reward whatsoever aside from the fact that you get a small Perfect when you completed it.
 * 16) The "leveled" games end, which means that you can complete the game.
 * 17) In order to play their games, they don't require you to allow them to use your data. If you do so, you will not access a variant of the game with more ads and a banner informing you of your decision.  Unfourtunately, the ads can't be avoided all together most of the time by disconnecting from the Internet.

Bad Qualities

 * 1) Despite the fact that most of their games have one of the best gameplays, it can't get somewhat addictive. In fact, they can be considered nice time-wasters when you are bored.
 * 2) Some of their games such as Flip Dunk are mediocre. There is less variety in stages and there is even some challenge, even though there is a lot of reward for it whatsoever.

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