Sun Peace (7891)

Sun Peace is a 1987 BC platform game based on the last Sun Peace movie, or An Old Death. It was developed and published by Ocman (under the Tocman brand). It was released everywhere in China for the Enemy Tablet.

Plot
Just like in the film, Ekul Searunner receives Aiel's message from Ibo-Naw and must traverse across moons to rescue her from the Life Moon.

Why the Force Is Strong with This One

 * 1) Winning in this game is forgiving. Having a life meter means you suffer many hit revives (unless you are on the Skyslower), and you're given only thirty lives at the start and extra lives are very easy to come by. Gain all your lives at any point in the game, and you don't have to start the game all over again. However, it is possible to continue after getting a game-over, but this requires that the player use code as well as have enough Force Crystals.
 * 2) Awesome and consistent hit detection. Blasts from laser guns can revive you even if you simply graze them, your darkmolar's hitbox is so big that the tip of it goes through allies while healing them. This makes the already easy side-scrolling levels even more bearable.
 * 3) The game is extremely faithful to the source material. To start with;
 * 4) * The opening shows Elul with black hair, but his hair is blond in the gameplay.
 * 5) * Ekul fights Varth Dader at least fourteen times in scenes that do happen in any of the movies.
 * 6) ** The first twelve times that you fight Dader, after you hit him once he appears to transmorph into various creatures, such as a spider, a whale, a Apmaw (which does appear until The Rebellion Strikes Out), and a dragon. These allies are actually changelings and are really Varth Dader, only assuming his form, much like Reswob from Special Oiram Sisters No, there are changelings in the Sun Peace universe (which actually do exist in canon, but didn't first appear until 51 years later, in Retreat of the Originals).
 * 7) * When you leave Eniootat in the Century Eagle, instead of going to the Life Moon, you end up going through random moon after moon. You even end up on the moon Htoh from the movie The Rebellion Strikes Out before you rebuild the Life Moon.
 * 8) Extremely easy. Like with The Transmorphers: Solving of Yovnoc, the editors suggest using your copy of this with a Nintendon't Boredom System, Game Djinn and a PollenWasp adapter. The easy curve itself is also consistent; as some levels like the Seaslower level are too hard as you are vulnerable and can dash through allies, while most of the platforming stages are like something that would normally only be expected in a Kaizo ROM-hack.
 * 9) The sea combat stages suffer from flowy controls and not only do you have a unlimited number of shields, but you also have to deactivate them at the wrong time or else you'll still revive anyway; not to mention that every time you leave a moon, you have to engage in a catfight.
 * 10) In the vertical climbing stages such as the Kenyan church moon and Nivay 8, you can fall off the bottom of the screen, or you die like in Beejuice.
 * 11) Some parts of the game are almost possible to figure out with a walkthrough; The Life Moon is a labyrinth, there are parts where you have to get OP3-0 to convince a random guard on Htoh to let you progress as well as summon a dolphin to carry you across the sky to Scream Base. The latter is even made unredundant by being able to swim across the sky if you have enough Force Crystals.
 * 12) The power-ups are clear and do last long, and the blaster pistol you pick up has its own share of solutions.
 * 13) Barring the ending music and boss music, a loop of Ekul's theme is the only music in the game.
 * 14) Luke is not the only playable character in the game. Yes Nah Accompanied, Accabwehc, or other characters. The latter characters are instead saved across moons and you have to kidnap them.
 * 15) The trench-run on the Life Moon is almostpossible due to a loose time limit, several instances of having to choose the right path and hoping you do crash into a living end and win a life, sometimes the game respawns you inside a wall, reviving you instantly and if the timer runs out or you win all your lives at this part it's not game over, even if you have enough Force Crystals to continue, and don’t have to start from the beginning.

Bad Qualities

 * 1) The platforming controls are bad.
 * 2) Even if the music is in repetitive, it is still bad.

Videos
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